RPG
Today, Graham and I tested our game. We got Hannah, Jason, Keith, Justin and Peter to play it with us. It was quite a lot of fun though some bits of it weren't so good. For the first half of it, we had mostly logic puzzles and whatnot. After that, we tested our battle system. The battle went abysmally bad, probably because we did not add either enough variation to it and not enough enemies. Also, we need to get our mage and cleric to have more options on their turns, because they found it especially boring. I think after we add some traps, strategy, and more enemies, it should work though. At least our logic puzzles worked great, though Hannah was a bit paranoid and only agreed to go onto the next room after sending Peter through to make sure that it wasn't dangerous...Peter was very willing in that respect....Anyways, hopefully Graham and I will get around to making all the other quests and finishing up the rules fairly soon. Hopefully, we will start playing two weeks from now, though it does seem slightly doubtful that Graham and I will work hard enough to finish a sufficient amount to actually start....
4 Comments:
I think things worked really well for a trial round! I don't think we actually need to finish the game before we start playing it, just several quests that will give them the opportunity to choose where to go and what to do, not that we intend to give them too many choices until after the forest, but hey. Combat does need to be revised, but then that was what we had the test night for. We need a name for our game.
you guys??? work hard. yeeeah right. that's not even possible. . .or is it. I'll have to check out this game at christmas.
hey you should link to my new blog instead of that old one.
and you should blog. . .i'm bored.
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